The world of stationary bikes and exercise devices in general is on the verge of significant revolution. This may be due in part to the overwhelming success of such interactive computer game as Dance Dance Revolution. An orthopedic cosmetic surgeon from Denver, Ted Parks, devised Gamebike to use with the Sony PlayStation console. The gamers actually pedal to play the games in the same way that Dance Dance Revolution gamers should dance on a dance pad to interactively play those games. XMAT produces a recumbent bike that can be used with lots of different home video game consoles. It needs the gamer to exercise in order to play those hours of video games. There are more sophisticated variations of the very same idea. Stationary bicycles that have lengthy scenarios which have corresponding modifications in pedaling stress for numerous landscape modifications are new to the market. The price point on these more involved stationary bikes can be as steep as capitals they replicate at a tremendous $5000 plus. Whichever system appeals to you after a cautious stationary bike review, the marital relationship of workout devices and video game interest is one that is right here to remain. The evident issue of stationary bike boredom is the target of all this. However there are always the the old standbys of enjoying Tv or reading while on the bike. There does appear to be some benefits to the brand-new use of video gaming in the world of exercise bikes. That is that the activity which is currently omnipresent with many can be extended to improve health when incorporated with conventional stationary bicycles.
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